Objective Providing satisfactory experience to participants has critical importance for the long-term success and sustainability of any recreational event. To provide a practical tool for festive sport event organizers the validity and reliability of the Experience Economy Scale were evaluated based on the Dragon Fest experience. Material and Methods The sample consisted of 358 Turkish festival participants including, 240 males (67%) and 118 females (33%). The Experience Economy Scale consists of four subscales: entertainment, education, escapist, and esthetics. In each of the experience subscales there are four items composed of 16 experiential items. Construct validity of the Experience Economy Scale was tested by employing exploratory factor analysis. Confirmatory factor analysis (CFA) was carried out to investigate whether or not the four-factor structure of the scale would be confirmed in the Turkish Dragon Fest sample. Results The scale was found to have a four-factor structure. According to the confirmatory factor analysis results of the Experience Economy Scale, the model has adequate fit values (χ2 =39.27, df=14, χ2 /df=2.81; GFI=0.96, CFI=0.98; RMSEA=0.08). The scale was found to be a reliable and valid instrument in a festive sports event context. Conclusion: Experience Economy Scale not only provides us with a tool for the design of recreational events but also it may be beneficial when making promotional and marketing strategies. Therefore, leisure event organizers should consider the four experience dimensions for staging successful experiences. As the more experiential aspects an event contains, the more participants are pleased and repeat their attendance for the following events.
Keywords: Festival; recreational event management; experience economy; validity and reliability
Amaç Rekreasyonel etkinliklerin uzun süreli başarısı ve sürdürülebilirliği için katılımcılara tatmin edici deneyim sağlamak kritik öneme sahiptir. Bu çalışmada festival organizatörlerine pratik bir ölçüm aracı sağlamak için Deneyim Ekonomisi Ölçeği'nin geçerliliği ve güvenilirliği Dragon Fest deneyimine göre değerlendirilmiştir. Gereç ve Yöntemler: Örneklem 240 erkek (%67) ve 118 kadın (%33) olmak üzere 358 festival katılımcısından oluşmaktadır. Deneyim Ekonomisi Ölçeği; eğlence, eğitim, kaçış ve estetik olmak üzere dört alt boyuttan oluşmaktadır. Deneyim boyutlarının her biri için ankette dört madde vardır ve toplam 16 maddeden oluşmaktadır. Deneyim Ekonomisi Ölçeği'nin yapı geçerliliği açımlayıcı faktör analizi kullanılarak test edilmiştir. Ölçeğin dört faktörlü yapısının Dragon Fest Türkiye örnekleminde doğrulanıp doğrulanmayacağını araştırmak için doğrulayıcı faktör analizi (DFA) yapılmıştır. Bulgular Deneyim Ekonomisi Ölçeği'nin dört faktörlü bir yapıya sahip olduğu bulunmuştur. Doğrulayıcı faktör analizi sonuçlarına göre, model yeterli uyum değerlerine sahiptir (χ2 =39,27, df=14, χ2 /df=2,81; GFI=0,96, CFI=0,98; RMSEA=0,08). Ölçek spor festival etkinliği bağlamında güvenilir ve geçerli bir araç olarak bulunmuştur. Sonuç: Deneyim Ekonomisi Ölçeği bize sadece rekreasyonel etkinliklerin organizasyonu için bir araç sağlamakla kalmaz, aynı zamanda tanıtım ve pazarlama stratejileri yaparken de faydalı olabilir. Bu nedenle, boş zaman etkinliği düzenleyicileri, başarılı deneyimler tasarlamak için dört deneyim boyutunu göz önünde bulundurmalıdır. Bir etkinliğin içerdiği deneyim boyutu arttıkça, katılımcılar daha fazla tatmin olmakta ve sonraki etkinliklere katılım olasılıkları artmaktadır.
Anahtar Kelimeler: Festival; rekreasyonel etkinlik yönetimi; deneyim ekonomisi; geçerlik ve güvenirlik
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